Ensure we ping before sending anything
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parent
3b8d018644
commit
48f0722cd7
21
pubsub.go
21
pubsub.go
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@ -101,13 +101,17 @@ func (t *TwitchPubSub) Open() error {
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go t.reader(t.wsConn, t.listening)
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go t.pinger(t.wsConn, t.listening)
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t.wsMutex.Lock()
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t.LastPing = time.Now()
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err = t.wsConn.WriteJSON(&twitchMessage{Type: Ping})
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t.wsMutex.Unlock()
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if err != nil {
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return err
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}
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if len(t.SubscribedTopics) > 0 {
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return t.listen(t.SubscribedTopics)
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} else {
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t.wsMutex.Lock()
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defer t.wsMutex.Unlock()
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t.LastPing = time.Now()
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return t.wsConn.WriteJSON(&twitchMessage{Type: Ping})
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}
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return nil
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@ -284,7 +288,12 @@ func (t *TwitchPubSub) reader(wsConn *websocket.Conn, listening <-chan interface
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m := data.(map[string]interface{})
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ch := message.Data.Topic[strings.Index(message.Data.Topic, ".") + 1:]
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ty := m["type"].(string)
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serverTime := time.Unix(int64(m["serverTime"].(float64)), 0)
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serverTime := time.Now()
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if v, ok := m["serverTime"]; ok {
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serverTime = time.Unix(int64(v.(float64)), 0)
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}
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if ty == "viewcount" {
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go t.handle(ty, &ViewerCount{Channel: ch, Viewers: int(m["viewers"].(float64)), ServerTime: serverTime})
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