366 lines
9.5 KiB
Go
366 lines
9.5 KiB
Go
package obsws
|
|
|
|
import (
|
|
"errors"
|
|
"time"
|
|
)
|
|
|
|
// This file is automatically generated.
|
|
// https://github.com/christopher-dG/go-obs-websocket/blob/master/codegen/protocol.py
|
|
|
|
// StartStopReplayBufferRequest : Toggle the Replay Buffer on/off.
|
|
//
|
|
// Since obs-websocket version: 4.2.0.
|
|
//
|
|
// https://github.com/Palakis/obs-websocket/blob/4.3-maintenance/docs/generated/protocol.md#startstopreplaybuffer
|
|
type StartStopReplayBufferRequest struct {
|
|
_request `json:",squash"`
|
|
response chan StartStopReplayBufferResponse
|
|
}
|
|
|
|
// NewStartStopReplayBufferRequest returns a new StartStopReplayBufferRequest.
|
|
func NewStartStopReplayBufferRequest() StartStopReplayBufferRequest {
|
|
return StartStopReplayBufferRequest{
|
|
_request{
|
|
ID_: getMessageID(),
|
|
Type_: "StartStopReplayBuffer",
|
|
err: make(chan error, 1),
|
|
},
|
|
make(chan StartStopReplayBufferResponse, 1),
|
|
}
|
|
}
|
|
|
|
// Send sends the request.
|
|
func (r *StartStopReplayBufferRequest) Send(c *Client) error {
|
|
if r.sent {
|
|
return ErrAlreadySent
|
|
}
|
|
future, err := c.sendRequest(r)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
r.sent = true
|
|
go func() {
|
|
m := <-future
|
|
var resp StartStopReplayBufferResponse
|
|
if err = mapToStruct(m, &resp); err != nil {
|
|
r.err <- err
|
|
} else if resp.Status() != StatusOK {
|
|
r.err <- errors.New(resp.Error())
|
|
} else {
|
|
r.response <- resp
|
|
}
|
|
}()
|
|
return nil
|
|
}
|
|
|
|
// Receive waits for the response.
|
|
func (r StartStopReplayBufferRequest) Receive() (StartStopReplayBufferResponse, error) {
|
|
if !r.sent {
|
|
return StartStopReplayBufferResponse{}, ErrNotSent
|
|
}
|
|
if receiveTimeout == 0 {
|
|
select {
|
|
case resp := <-r.response:
|
|
return resp, nil
|
|
case err := <-r.err:
|
|
return StartStopReplayBufferResponse{}, err
|
|
}
|
|
} else {
|
|
select {
|
|
case resp := <-r.response:
|
|
return resp, nil
|
|
case err := <-r.err:
|
|
return StartStopReplayBufferResponse{}, err
|
|
case <-time.After(receiveTimeout):
|
|
return StartStopReplayBufferResponse{}, ErrReceiveTimeout
|
|
}
|
|
}
|
|
}
|
|
|
|
// SendReceive sends the request then immediately waits for the response.
|
|
func (r StartStopReplayBufferRequest) SendReceive(c *Client) (StartStopReplayBufferResponse, error) {
|
|
if err := r.Send(c); err != nil {
|
|
return StartStopReplayBufferResponse{}, err
|
|
}
|
|
return r.Receive()
|
|
}
|
|
|
|
// StartStopReplayBufferResponse : Response for StartStopReplayBufferRequest.
|
|
//
|
|
// Since obs-websocket version: 4.2.0.
|
|
//
|
|
// https://github.com/Palakis/obs-websocket/blob/4.3-maintenance/docs/generated/protocol.md#startstopreplaybuffer
|
|
type StartStopReplayBufferResponse struct {
|
|
_response `json:",squash"`
|
|
}
|
|
|
|
// StartReplayBufferRequest : Start recording into the Replay Buffer.
|
|
// Will return an `error` if the Replay Buffer is already active or if the
|
|
// "Save Replay Buffer" hotkey is not set in OBS' settings.
|
|
// Setting this hotkey is mandatory, even when triggering saves only
|
|
// through obs-websocket.
|
|
//
|
|
// Since obs-websocket version: 4.2.0.
|
|
//
|
|
// https://github.com/Palakis/obs-websocket/blob/4.3-maintenance/docs/generated/protocol.md#startreplaybuffer
|
|
type StartReplayBufferRequest struct {
|
|
_request `json:",squash"`
|
|
response chan StartReplayBufferResponse
|
|
}
|
|
|
|
// NewStartReplayBufferRequest returns a new StartReplayBufferRequest.
|
|
func NewStartReplayBufferRequest() StartReplayBufferRequest {
|
|
return StartReplayBufferRequest{
|
|
_request{
|
|
ID_: getMessageID(),
|
|
Type_: "StartReplayBuffer",
|
|
err: make(chan error, 1),
|
|
},
|
|
make(chan StartReplayBufferResponse, 1),
|
|
}
|
|
}
|
|
|
|
// Send sends the request.
|
|
func (r *StartReplayBufferRequest) Send(c *Client) error {
|
|
if r.sent {
|
|
return ErrAlreadySent
|
|
}
|
|
future, err := c.sendRequest(r)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
r.sent = true
|
|
go func() {
|
|
m := <-future
|
|
var resp StartReplayBufferResponse
|
|
if err = mapToStruct(m, &resp); err != nil {
|
|
r.err <- err
|
|
} else if resp.Status() != StatusOK {
|
|
r.err <- errors.New(resp.Error())
|
|
} else {
|
|
r.response <- resp
|
|
}
|
|
}()
|
|
return nil
|
|
}
|
|
|
|
// Receive waits for the response.
|
|
func (r StartReplayBufferRequest) Receive() (StartReplayBufferResponse, error) {
|
|
if !r.sent {
|
|
return StartReplayBufferResponse{}, ErrNotSent
|
|
}
|
|
if receiveTimeout == 0 {
|
|
select {
|
|
case resp := <-r.response:
|
|
return resp, nil
|
|
case err := <-r.err:
|
|
return StartReplayBufferResponse{}, err
|
|
}
|
|
} else {
|
|
select {
|
|
case resp := <-r.response:
|
|
return resp, nil
|
|
case err := <-r.err:
|
|
return StartReplayBufferResponse{}, err
|
|
case <-time.After(receiveTimeout):
|
|
return StartReplayBufferResponse{}, ErrReceiveTimeout
|
|
}
|
|
}
|
|
}
|
|
|
|
// SendReceive sends the request then immediately waits for the response.
|
|
func (r StartReplayBufferRequest) SendReceive(c *Client) (StartReplayBufferResponse, error) {
|
|
if err := r.Send(c); err != nil {
|
|
return StartReplayBufferResponse{}, err
|
|
}
|
|
return r.Receive()
|
|
}
|
|
|
|
// StartReplayBufferResponse : Response for StartReplayBufferRequest.
|
|
//
|
|
// Since obs-websocket version: 4.2.0.
|
|
//
|
|
// https://github.com/Palakis/obs-websocket/blob/4.3-maintenance/docs/generated/protocol.md#startreplaybuffer
|
|
type StartReplayBufferResponse struct {
|
|
_response `json:",squash"`
|
|
}
|
|
|
|
// StopReplayBufferRequest : Stop recording into the Replay Buffer.
|
|
// Will return an `error` if the Replay Buffer is not active.
|
|
//
|
|
// Since obs-websocket version: 4.2.0.
|
|
//
|
|
// https://github.com/Palakis/obs-websocket/blob/4.3-maintenance/docs/generated/protocol.md#stopreplaybuffer
|
|
type StopReplayBufferRequest struct {
|
|
_request `json:",squash"`
|
|
response chan StopReplayBufferResponse
|
|
}
|
|
|
|
// NewStopReplayBufferRequest returns a new StopReplayBufferRequest.
|
|
func NewStopReplayBufferRequest() StopReplayBufferRequest {
|
|
return StopReplayBufferRequest{
|
|
_request{
|
|
ID_: getMessageID(),
|
|
Type_: "StopReplayBuffer",
|
|
err: make(chan error, 1),
|
|
},
|
|
make(chan StopReplayBufferResponse, 1),
|
|
}
|
|
}
|
|
|
|
// Send sends the request.
|
|
func (r *StopReplayBufferRequest) Send(c *Client) error {
|
|
if r.sent {
|
|
return ErrAlreadySent
|
|
}
|
|
future, err := c.sendRequest(r)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
r.sent = true
|
|
go func() {
|
|
m := <-future
|
|
var resp StopReplayBufferResponse
|
|
if err = mapToStruct(m, &resp); err != nil {
|
|
r.err <- err
|
|
} else if resp.Status() != StatusOK {
|
|
r.err <- errors.New(resp.Error())
|
|
} else {
|
|
r.response <- resp
|
|
}
|
|
}()
|
|
return nil
|
|
}
|
|
|
|
// Receive waits for the response.
|
|
func (r StopReplayBufferRequest) Receive() (StopReplayBufferResponse, error) {
|
|
if !r.sent {
|
|
return StopReplayBufferResponse{}, ErrNotSent
|
|
}
|
|
if receiveTimeout == 0 {
|
|
select {
|
|
case resp := <-r.response:
|
|
return resp, nil
|
|
case err := <-r.err:
|
|
return StopReplayBufferResponse{}, err
|
|
}
|
|
} else {
|
|
select {
|
|
case resp := <-r.response:
|
|
return resp, nil
|
|
case err := <-r.err:
|
|
return StopReplayBufferResponse{}, err
|
|
case <-time.After(receiveTimeout):
|
|
return StopReplayBufferResponse{}, ErrReceiveTimeout
|
|
}
|
|
}
|
|
}
|
|
|
|
// SendReceive sends the request then immediately waits for the response.
|
|
func (r StopReplayBufferRequest) SendReceive(c *Client) (StopReplayBufferResponse, error) {
|
|
if err := r.Send(c); err != nil {
|
|
return StopReplayBufferResponse{}, err
|
|
}
|
|
return r.Receive()
|
|
}
|
|
|
|
// StopReplayBufferResponse : Response for StopReplayBufferRequest.
|
|
//
|
|
// Since obs-websocket version: 4.2.0.
|
|
//
|
|
// https://github.com/Palakis/obs-websocket/blob/4.3-maintenance/docs/generated/protocol.md#stopreplaybuffer
|
|
type StopReplayBufferResponse struct {
|
|
_response `json:",squash"`
|
|
}
|
|
|
|
// SaveReplayBufferRequest : Flush and save the contents of the Replay Buffer to disk
|
|
// This is
|
|
// basically the same as triggering the "Save Replay Buffer" hotkey.
|
|
// Will return an `error` if the Replay Buffer is not active.
|
|
//
|
|
// Since obs-websocket version: 4.2.0.
|
|
//
|
|
// https://github.com/Palakis/obs-websocket/blob/4.3-maintenance/docs/generated/protocol.md#savereplaybuffer
|
|
type SaveReplayBufferRequest struct {
|
|
_request `json:",squash"`
|
|
response chan SaveReplayBufferResponse
|
|
}
|
|
|
|
// NewSaveReplayBufferRequest returns a new SaveReplayBufferRequest.
|
|
func NewSaveReplayBufferRequest() SaveReplayBufferRequest {
|
|
return SaveReplayBufferRequest{
|
|
_request{
|
|
ID_: getMessageID(),
|
|
Type_: "SaveReplayBuffer",
|
|
err: make(chan error, 1),
|
|
},
|
|
make(chan SaveReplayBufferResponse, 1),
|
|
}
|
|
}
|
|
|
|
// Send sends the request.
|
|
func (r *SaveReplayBufferRequest) Send(c *Client) error {
|
|
if r.sent {
|
|
return ErrAlreadySent
|
|
}
|
|
future, err := c.sendRequest(r)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
r.sent = true
|
|
go func() {
|
|
m := <-future
|
|
var resp SaveReplayBufferResponse
|
|
if err = mapToStruct(m, &resp); err != nil {
|
|
r.err <- err
|
|
} else if resp.Status() != StatusOK {
|
|
r.err <- errors.New(resp.Error())
|
|
} else {
|
|
r.response <- resp
|
|
}
|
|
}()
|
|
return nil
|
|
}
|
|
|
|
// Receive waits for the response.
|
|
func (r SaveReplayBufferRequest) Receive() (SaveReplayBufferResponse, error) {
|
|
if !r.sent {
|
|
return SaveReplayBufferResponse{}, ErrNotSent
|
|
}
|
|
if receiveTimeout == 0 {
|
|
select {
|
|
case resp := <-r.response:
|
|
return resp, nil
|
|
case err := <-r.err:
|
|
return SaveReplayBufferResponse{}, err
|
|
}
|
|
} else {
|
|
select {
|
|
case resp := <-r.response:
|
|
return resp, nil
|
|
case err := <-r.err:
|
|
return SaveReplayBufferResponse{}, err
|
|
case <-time.After(receiveTimeout):
|
|
return SaveReplayBufferResponse{}, ErrReceiveTimeout
|
|
}
|
|
}
|
|
}
|
|
|
|
// SendReceive sends the request then immediately waits for the response.
|
|
func (r SaveReplayBufferRequest) SendReceive(c *Client) (SaveReplayBufferResponse, error) {
|
|
if err := r.Send(c); err != nil {
|
|
return SaveReplayBufferResponse{}, err
|
|
}
|
|
return r.Receive()
|
|
}
|
|
|
|
// SaveReplayBufferResponse : Response for SaveReplayBufferRequest.
|
|
//
|
|
// Since obs-websocket version: 4.2.0.
|
|
//
|
|
// https://github.com/Palakis/obs-websocket/blob/4.3-maintenance/docs/generated/protocol.md#savereplaybuffer
|
|
type SaveReplayBufferResponse struct {
|
|
_response `json:",squash"`
|
|
}
|