A bit of cleanup and documentation
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
This commit is contained in:
parent
c98b04f9c1
commit
e6d3782450
67
http.go
67
http.go
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@ -1,51 +1,52 @@
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package main
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import (
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"fmt"
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"net"
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"net/http"
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"net/url"
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"path"
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"fmt"
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"net"
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"net/http"
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"net/url"
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"path"
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)
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func statusRequest(w http.ResponseWriter, r *http.Request) {
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w.WriteHeader(http.StatusOK)
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w.WriteHeader(http.StatusOK)
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}
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func redirectRequest(w http.ResponseWriter, r *http.Request) {
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ipStr, _, err := net.SplitHostPort(r.RemoteAddr)
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ipStr, _, err := net.SplitHostPort(r.RemoteAddr)
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if err != nil {
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http.Error(w, err.Error(), http.StatusInternalServerError)
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return
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}
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if err != nil {
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http.Error(w, err.Error(), http.StatusInternalServerError)
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return
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}
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ip := net.ParseIP(ipStr)
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ip := net.ParseIP(ipStr)
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if ip.IsPrivate() {
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ip = net.ParseIP("1.1.1.1")
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}
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// TODO: This is temporary to allow testing on private addresses.
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if ip.IsPrivate() {
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ip = net.ParseIP("1.1.1.1")
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}
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server, distance, err := settings.Servers.Closest(ip)
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server, distance, err := servers.Closest(ip)
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if err != nil {
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http.Error(w, err.Error(), http.StatusInternalServerError)
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return
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}
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if err != nil {
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http.Error(w, err.Error(), http.StatusInternalServerError)
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return
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}
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scheme := r.URL.Scheme
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scheme := r.URL.Scheme
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if scheme == "" {
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scheme = "https"
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}
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if scheme == "" {
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scheme = "https"
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}
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u := &url.URL{
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Scheme: scheme,
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Host: server.Host,
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Path: path.Join(server.Path, r.URL.Path),
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}
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u := &url.URL{
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Scheme: scheme,
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Host: server.Host,
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Path: path.Join(server.Path, r.URL.Path),
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}
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w.Header().Set("X-Geo-Distance", fmt.Sprintf("%f", distance))
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w.Header().Set("Location", u.String())
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w.WriteHeader(http.StatusFound)
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}
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w.Header().Set("X-Geo-Distance", fmt.Sprintf("%f", distance))
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w.Header().Set("Location", u.String())
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w.WriteHeader(http.StatusFound)
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}
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165
main.go
165
main.go
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@ -1,117 +1,114 @@
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package main
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import (
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"github.com/oschwald/maxminddb-golang"
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log "github.com/sirupsen/logrus"
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"github.com/spf13/viper"
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"net"
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"net/http"
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"net/url"
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"strings"
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"github.com/oschwald/maxminddb-golang"
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log "github.com/sirupsen/logrus"
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"github.com/spf13/viper"
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"net"
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"net/http"
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"net/url"
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"strings"
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)
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var (
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db *maxminddb.Reader
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settings = &Settings{}
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db *maxminddb.Reader
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servers ServerList
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)
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// City represents a MaxmindDB city
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type City struct {
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Location struct {
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Latitude float64 `maxminddb:"latitude"`
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Longitude float64 `maxminddb:"longitude"`
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} `maxminddb:"location"`
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}
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type Settings struct {
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Servers ServerList
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Location struct {
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Latitude float64 `maxminddb:"latitude"`
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Longitude float64 `maxminddb:"longitude"`
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} `maxminddb:"location"`
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}
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func main() {
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viper.SetConfigName("dlrouter") // name of config file (without extension)
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viper.SetConfigType("yaml") // REQUIRED if the config file does not have the extension in the name
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viper.AddConfigPath("/etc/dlrouter/") // path to look for the config file in
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viper.AddConfigPath("$HOME/.dlrouter") // call multiple times to add many search paths
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viper.AddConfigPath(".") // optionally look for config in the working directory
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err := viper.ReadInConfig() // Find and read the config file
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viper.SetConfigName("dlrouter") // name of config file (without extension)
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viper.SetConfigType("yaml") // REQUIRED if the config file does not have the extension in the name
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viper.AddConfigPath("/etc/dlrouter/") // path to look for the config file in
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viper.AddConfigPath("$HOME/.dlrouter") // call multiple times to add many search paths
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viper.AddConfigPath(".") // optionally look for config in the working directory
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err := viper.ReadInConfig() // Find and read the config file
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if err != nil { // Handle errors reading the config file
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log.WithError(err).Fatalln("Unable to load config file")
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}
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if err != nil { // Handle errors reading the config file
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log.WithError(err).Fatalln("Unable to load config file")
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}
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db, err = maxminddb.Open(viper.GetString("geodb"))
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db, err = maxminddb.Open(viper.GetString("geodb"))
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if err != nil {
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log.WithError(err).Fatalln("Unable to open database")
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}
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if err != nil {
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log.WithError(err).Fatalln("Unable to open database")
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}
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servers := viper.GetStringSlice("servers")
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serverList := viper.GetStringSlice("servers")
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for _, server := range servers {
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var prefix string
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for _, server := range serverList {
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var prefix string
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if !strings.HasPrefix(server, "http") {
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prefix = "https://"
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}
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if !strings.HasPrefix(server, "http") {
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prefix = "https://"
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}
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u, err := url.Parse(prefix + server)
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u, err := url.Parse(prefix + server)
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if err != nil {
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log.WithFields(log.Fields{
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"error": err,
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"server": server,
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}).Warning("Server is invalid")
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continue
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}
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if err != nil {
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log.WithFields(log.Fields{
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"error": err,
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"server": server,
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}).Warning("Server is invalid")
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continue
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}
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ips, err := net.LookupIP(u.Host)
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ips, err := net.LookupIP(u.Host)
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if err != nil {
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log.WithFields(log.Fields{
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"error": err,
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"server": server,
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}).Warning("Could not resolve address")
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continue
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}
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if err != nil {
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log.WithFields(log.Fields{
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"error": err,
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"server": server,
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}).Warning("Could not resolve address")
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continue
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}
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var city City
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err = db.Lookup(ips[0], &city)
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var city City
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err = db.Lookup(ips[0], &city)
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if err != nil {
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log.WithFields(log.Fields{
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"error": err,
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"server": server,
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}).Warning("Could not geolocate address")
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continue
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}
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if err != nil {
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log.WithFields(log.Fields{
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"error": err,
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"server": server,
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}).Warning("Could not geolocate address")
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continue
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}
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settings.Servers = append(settings.Servers, &Server{
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Host: u.Host,
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Path: u.Path,
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Latitude: city.Location.Latitude,
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Longitude: city.Location.Longitude,
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})
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servers = append(servers, &Server{
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Host: u.Host,
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Path: u.Path,
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Latitude: city.Location.Latitude,
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Longitude: city.Location.Longitude,
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})
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log.WithFields(log.Fields{
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"server": u.Host,
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"path": u.Path,
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"latitude": city.Location.Latitude,
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"longitude": city.Location.Longitude,
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}).Info("Added server")
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}
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log.WithFields(log.Fields{
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"server": u.Host,
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"path": u.Path,
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"latitude": city.Location.Latitude,
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"longitude": city.Location.Longitude,
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}).Info("Added server")
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}
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log.Info("Servers added, checking statuses")
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// Force initial check before running
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settings.Servers.Check()
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log.Info("Servers added, checking statuses")
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// Force initial check before running
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servers.Check()
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// Start check loop
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go settings.Servers.checkLoop()
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// Start check loop
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go servers.checkLoop()
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log.Info("Starting")
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log.Info("Starting")
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mux := http.NewServeMux()
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mux := http.NewServeMux()
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mux.HandleFunc("/status", RealIPMiddleware(statusRequest))
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mux.HandleFunc("/", RealIPMiddleware(redirectRequest))
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mux.HandleFunc("/status", RealIPMiddleware(statusRequest))
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mux.HandleFunc("/", RealIPMiddleware(redirectRequest))
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http.ListenAndServe(":8080", mux)
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http.ListenAndServe(":8080", mux)
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}
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117
middleware.go
117
middleware.go
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@ -1,86 +1,87 @@
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package main
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import (
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"net"
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"net/http"
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"strings"
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"net"
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"net/http"
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"strings"
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)
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var (
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xForwardedFor = http.CanonicalHeaderKey("X-Forwarded-For")
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xForwardedProto = http.CanonicalHeaderKey("X-Forwarded-Proto")
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xRealIP = http.CanonicalHeaderKey("X-Real-IP")
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forwardLimit = 5
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xForwardedFor = http.CanonicalHeaderKey("X-Forwarded-For")
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xForwardedProto = http.CanonicalHeaderKey("X-Forwarded-Proto")
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xRealIP = http.CanonicalHeaderKey("X-Real-IP")
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forwardLimit = 5
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)
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// RealIPMiddleware is an implementation of reverse proxy checks.
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// It uses the remote address to find the originating IP, as well as protocol
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func RealIPMiddleware(f http.HandlerFunc) http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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// Treat unix socket as 127.0.0.1
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if r.RemoteAddr == "@" {
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r.RemoteAddr = "127.0.0.1:0"
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}
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return func(w http.ResponseWriter, r *http.Request) {
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// Treat unix socket as 127.0.0.1
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if r.RemoteAddr == "@" {
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r.RemoteAddr = "127.0.0.1:0"
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}
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host, _, err := net.SplitHostPort(r.RemoteAddr)
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host, _, err := net.SplitHostPort(r.RemoteAddr)
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if err != nil {
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f.ServeHTTP(w, r)
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return
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}
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if err != nil {
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f.ServeHTTP(w, r)
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return
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}
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if net.ParseIP(host).IsPrivate() {
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f.ServeHTTP(w, r)
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return
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}
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if net.ParseIP(host).IsPrivate() {
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f.ServeHTTP(w, r)
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return
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}
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if rip := realIP(r); len(rip) > 0 {
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r.RemoteAddr = net.JoinHostPort(rip, "0")
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}
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if rip := realIP(r); len(rip) > 0 {
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r.RemoteAddr = net.JoinHostPort(rip, "0")
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}
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if rproto := realProto(r); len(rproto) > 0 {
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r.URL.Scheme = rproto
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}
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if rproto := realProto(r); len(rproto) > 0 {
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r.URL.Scheme = rproto
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}
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f.ServeHTTP(w, r)
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}
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f.ServeHTTP(w, r)
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}
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}
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func realIP(r *http.Request) string {
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var ip string
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var ip string
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if xrip := r.Header.Get(xRealIP); xrip != "" {
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ip = xrip
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} else if xff := r.Header.Get(xForwardedFor); xff != "" {
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p := 0
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for i := forwardLimit; i > 0; i-- {
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if p > 0 {
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xff = xff[:p-2]
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}
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p = strings.LastIndex(xff, ", ")
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if p < 0 {
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p = 0
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break
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} else {
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p += 2
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}
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}
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if xrip := r.Header.Get(xRealIP); xrip != "" {
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ip = xrip
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} else if xff := r.Header.Get(xForwardedFor); xff != "" {
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p := 0
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for i := forwardLimit; i > 0; i-- {
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if p > 0 {
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xff = xff[:p-2]
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}
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p = strings.LastIndex(xff, ", ")
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if p < 0 {
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p = 0
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break
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} else {
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p += 2
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}
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}
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ip = xff[p:]
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}
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ip = xff[p:]
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}
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return ip
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return ip
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}
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func realProto(r *http.Request) string {
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proto := "http"
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proto := "http"
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if r.TLS != nil {
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proto = "https"
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}
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if r.TLS != nil {
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proto = "https"
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}
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if xproto := r.Header.Get(xForwardedProto); xproto != "" {
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proto = xproto
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}
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if xproto := r.Header.Get(xForwardedProto); xproto != "" {
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proto = xproto
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}
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return proto
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return proto
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}
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|
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159
servers.go
159
servers.go
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@ -1,107 +1,114 @@
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package main
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import (
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log "github.com/sirupsen/logrus"
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"math"
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"net"
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"net/http"
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"runtime"
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"strings"
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"sync"
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"time"
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log "github.com/sirupsen/logrus"
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"math"
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"net"
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"net/http"
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"runtime"
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"strings"
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"sync"
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"time"
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)
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var (
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checkClient = &http.Client{
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Timeout: 10 * time.Second,
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}
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checkClient = &http.Client{
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Timeout: 10 * time.Second,
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}
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)
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type Server struct {
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Available bool
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Host string
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Path string
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Latitude float64
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Longitude float64
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Available bool
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Host string
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Path string
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Latitude float64
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Longitude float64
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}
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type ServerList []*Server
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func (s ServerList) checkLoop() {
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t := time.NewTicker(60 * time.Second)
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t := time.NewTicker(60 * time.Second)
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for {
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<- t.C
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for {
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<-t.C
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s.Check()
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}
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s.Check()
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}
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}
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|
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// Check will request the index from all servers
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// If a server does not respond in 10 seconds, it is considered offline.
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// This will wait until all checks are complete.
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func (s ServerList) Check() {
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var wg sync.WaitGroup
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var wg sync.WaitGroup
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|
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for _, server := range s {
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wg.Add(1)
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for _, server := range s {
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wg.Add(1)
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go func(server *Server) {
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req, err := http.NewRequest(http.MethodGet, "https://" + server.Host + "/" + strings.TrimLeft(server.Path, "/"), nil)
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go func(server *Server) {
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req, err := http.NewRequest(http.MethodGet, "https://"+server.Host+"/"+strings.TrimLeft(server.Path, "/"), nil)
|
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|
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req.Header.Set("User-Agent", "ArmbianRouter/1.0 (Go " + runtime.Version() + ")")
|
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req.Header.Set("User-Agent", "ArmbianRouter/1.0 (Go "+runtime.Version()+")")
|
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|
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if err != nil {
|
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return
|
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}
|
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if err != nil {
|
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// This should never happen.
|
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log.WithError(err).Warning("Invalid request! This should not happen, please check config.")
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return
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}
|
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|
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res, err := checkClient.Do(req)
|
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res, err := checkClient.Do(req)
|
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|
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if err != nil {
|
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log.WithField("server", server.Host).Info("Server went offline")
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server.Available = false
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return
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||||
}
|
||||
if err != nil {
|
||||
log.WithField("server", server.Host).Info("Server went offline")
|
||||
server.Available = false
|
||||
return
|
||||
}
|
||||
|
||||
if (res.StatusCode == http.StatusOK || res.StatusCode == http.StatusMovedPermanently || res.StatusCode == http.StatusFound) &&
|
||||
!server.Available {
|
||||
server.Available = true
|
||||
log.WithField("server", server.Host).Info("Server is online")
|
||||
}
|
||||
wg.Done()
|
||||
}(server)
|
||||
}
|
||||
if (res.StatusCode == http.StatusOK || res.StatusCode == http.StatusMovedPermanently || res.StatusCode == http.StatusFound) &&
|
||||
!server.Available {
|
||||
server.Available = true
|
||||
log.WithField("server", server.Host).Info("Server is online")
|
||||
}
|
||||
wg.Done()
|
||||
}(server)
|
||||
}
|
||||
|
||||
wg.Wait()
|
||||
wg.Wait()
|
||||
}
|
||||
|
||||
// Closest will use GeoIP on the IP provided and find the closest server.
|
||||
// Return values are the closest server, the distance, and if an error occurred.
|
||||
func (s ServerList) Closest(ip net.IP) (*Server, float64, error) {
|
||||
var city City
|
||||
err := db.Lookup(ip, &city)
|
||||
var city City
|
||||
err := db.Lookup(ip, &city)
|
||||
|
||||
if err != nil {
|
||||
return nil, -1, err
|
||||
}
|
||||
if err != nil {
|
||||
return nil, -1, err
|
||||
}
|
||||
|
||||
var closest *Server
|
||||
var closestDistance float64 = -1
|
||||
var closest *Server
|
||||
var closestDistance float64 = -1
|
||||
|
||||
for _, server := range s {
|
||||
if !server.Available {
|
||||
continue
|
||||
}
|
||||
for _, server := range s {
|
||||
if !server.Available {
|
||||
continue
|
||||
}
|
||||
|
||||
distance := Distance(city.Location.Latitude, city.Location.Longitude, server.Latitude, server.Longitude)
|
||||
distance := Distance(city.Location.Latitude, city.Location.Longitude, server.Latitude, server.Longitude)
|
||||
|
||||
if closestDistance == -1 || distance < closestDistance {
|
||||
closestDistance = distance
|
||||
closest = server
|
||||
}
|
||||
}
|
||||
if closestDistance == -1 || distance < closestDistance {
|
||||
closestDistance = distance
|
||||
closest = server
|
||||
}
|
||||
}
|
||||
|
||||
return closest, closestDistance, nil
|
||||
return closest, closestDistance, nil
|
||||
}
|
||||
|
||||
// haversin(θ) function
|
||||
func hsin(theta float64) float64 {
|
||||
return math.Pow(math.Sin(theta/2), 2)
|
||||
return math.Pow(math.Sin(theta/2), 2)
|
||||
}
|
||||
|
||||
// Distance function returns the distance (in meters) between two points of
|
||||
|
@ -114,18 +121,18 @@ func hsin(theta float64) float64 {
|
|||
// distance returned is METERS!!!!!!
|
||||
// http://en.wikipedia.org/wiki/Haversine_formula
|
||||
func Distance(lat1, lon1, lat2, lon2 float64) float64 {
|
||||
// convert to radians
|
||||
// must cast radius as float to multiply later
|
||||
var la1, lo1, la2, lo2, r float64
|
||||
la1 = lat1 * math.Pi / 180
|
||||
lo1 = lon1 * math.Pi / 180
|
||||
la2 = lat2 * math.Pi / 180
|
||||
lo2 = lon2 * math.Pi / 180
|
||||
// convert to radians
|
||||
// must cast radius as float to multiply later
|
||||
var la1, lo1, la2, lo2, r float64
|
||||
la1 = lat1 * math.Pi / 180
|
||||
lo1 = lon1 * math.Pi / 180
|
||||
la2 = lat2 * math.Pi / 180
|
||||
lo2 = lon2 * math.Pi / 180
|
||||
|
||||
r = 6378100 // Earth radius in METERS
|
||||
r = 6378100 // Earth radius in METERS
|
||||
|
||||
// calculate
|
||||
h := hsin(la2-la1) + math.Cos(la1)*math.Cos(la2)*hsin(lo2-lo1)
|
||||
// calculate
|
||||
h := hsin(la2-la1) + math.Cos(la1)*math.Cos(la2)*hsin(lo2-lo1)
|
||||
|
||||
return 2 * r * math.Asin(math.Sqrt(h))
|
||||
}
|
||||
return 2 * r * math.Asin(math.Sqrt(h))
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue