Add server list as another variable, allowing the use of configs/secrets
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@ -48,7 +48,9 @@ func NewResolver(c ResolvSettings) *Resolver {
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config: &c,
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}
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if len(c.ServerListFile) > 0 {
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if serverList := os.Getenv("SERVER_LIST_FILE"); serverList != "" {
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r.ReadServerListFile(serverList)
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} else if len(c.ServerListFile) > 0 {
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r.ReadServerListFile(c.ServerListFile)
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}
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