Close and then reconnect on reconnect signal
This commit is contained in:
parent
7dd180eb83
commit
6223650a8c
15
pubsub.go
15
pubsub.go
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@ -3,13 +3,13 @@ package twitchpubsub
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import (
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"time"
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"github.com/gorilla/websocket"
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"github.com/google/uuid"
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"strings"
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"errors"
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"encoding/json"
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"sync"
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"errors"
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"github.com/google/uuid"
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"github.com/gorilla/websocket"
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"log"
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"strings"
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"sync"
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)
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const (
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@ -194,7 +194,7 @@ func (t *TwitchPubSub) listen(topics []string) error {
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if msg.Nonce != nonce {
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// Something is wrong, concurrent access?
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return errors.New("Unexpected nonce")
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return errors.New("unexpected nonce")
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}
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if len(msg.Error) > 0 {
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@ -228,7 +228,7 @@ func (t *TwitchPubSub) Unlisten(topics []string) error {
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if msg.Nonce != nonce {
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// Something is wrong, concurrent access?
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return errors.New("Unexpected nonce")
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return errors.New("unexpected nonce")
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}
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if len(msg.Error) > 0 {
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@ -292,6 +292,7 @@ func (t *TwitchPubSub) reader(wsConn *websocket.Conn, listening <-chan interface
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t.responseCh <- &message
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} else if message.Type == reconnectEventType {
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go t.handle(message.Type, &Reconnect{})
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t.Close()
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t.reconnect()
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}
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}
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