Add fatal errors to reconnect events to debug
This commit is contained in:
parent
6223650a8c
commit
3b8d018644
26
pubsub.go
26
pubsub.go
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@ -61,6 +61,7 @@ type TwitchPubSub struct {
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SubscribedTopics []string
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SubscribedTopics []string
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LastPing time.Time
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LastPing time.Time
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LastPong time.Time
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}
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}
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func NewTwitchPubSub() *TwitchPubSub {
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func NewTwitchPubSub() *TwitchPubSub {
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@ -256,7 +257,11 @@ func (t *TwitchPubSub) reader(wsConn *websocket.Conn, listening <-chan interface
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if sameConnection {
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if sameConnection {
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t.Close()
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t.Close()
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t.reconnect()
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err := t.reconnect()
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if err != nil {
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log.Fatalln("Unable to reconnect:", err)
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}
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}
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}
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return
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return
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}
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}
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@ -267,6 +272,7 @@ func (t *TwitchPubSub) reader(wsConn *websocket.Conn, listening <-chan interface
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default:
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default:
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if message.Type == Pong {
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if message.Type == Pong {
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// PONG!
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// PONG!
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t.LastPong = time.Now()
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} else if message.Type == Message {
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} else if message.Type == Message {
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var data interface{}
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var data interface{}
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@ -278,14 +284,14 @@ func (t *TwitchPubSub) reader(wsConn *websocket.Conn, listening <-chan interface
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m := data.(map[string]interface{})
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m := data.(map[string]interface{})
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ch := message.Data.Topic[strings.Index(message.Data.Topic, ".") + 1:]
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ch := message.Data.Topic[strings.Index(message.Data.Topic, ".") + 1:]
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ty := m["type"].(string)
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ty := m["type"].(string)
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server_time := time.Unix(int64(m["server_time"].(float64)), 0)
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serverTime := time.Unix(int64(m["serverTime"].(float64)), 0)
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if ty == "viewcount" {
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if ty == "viewcount" {
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go t.handle(ty, &ViewerCount{Channel: ch, Viewers: int(m["viewers"].(float64)), ServerTime: server_time})
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go t.handle(ty, &ViewerCount{Channel: ch, Viewers: int(m["viewers"].(float64)), ServerTime: serverTime})
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} else if ty == "stream-up" {
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} else if ty == "stream-up" {
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go t.handle(ty, &StreamUp{Channel: ch, ServerTime: server_time})
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go t.handle(ty, &StreamUp{Channel: ch, ServerTime: serverTime})
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} else if ty == "stream-down" {
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} else if ty == "stream-down" {
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go t.handle(ty, &StreamDown{Channel: ch, ServerTime: server_time})
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go t.handle(ty, &StreamDown{Channel: ch, ServerTime: serverTime})
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}
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}
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}
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}
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} else if message.Type == Response {
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} else if message.Type == Response {
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@ -293,7 +299,11 @@ func (t *TwitchPubSub) reader(wsConn *websocket.Conn, listening <-chan interface
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} else if message.Type == reconnectEventType {
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} else if message.Type == reconnectEventType {
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go t.handle(message.Type, &Reconnect{})
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go t.handle(message.Type, &Reconnect{})
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t.Close()
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t.Close()
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t.reconnect()
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err := t.reconnect()
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if err != nil {
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log.Fatalln("Unable to reconnect after event:", err)
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}
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}
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}
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}
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}
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}
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}
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@ -307,12 +317,16 @@ func (t *TwitchPubSub) pinger(wsConn *websocket.Conn, listening <-chan interface
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if t.debug {
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if t.debug {
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log.Println("Sending ping")
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log.Println("Sending ping")
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}
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}
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t.LastPing = time.Now()
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t.LastPing = time.Now()
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t.wsMutex.Lock()
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t.wsMutex.Lock()
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err := wsConn.WriteJSON(&twitchMessage{Type: Ping})
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err := wsConn.WriteJSON(&twitchMessage{Type: Ping})
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t.wsMutex.Unlock()
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t.wsMutex.Unlock()
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if err != nil {
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if err != nil {
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if t.debug {
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log.Println("Unable to send ping:", err)
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}
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return
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return
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}
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}
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