/// Note: window size 32 or 64, is faster because we can /// speedup modulo operations, but always computes hash 0 /// for constant data streams .. 0,0,0,0,0,0 /// so we use a modified the chunk boundary test too not /// use hash value 0 to detect a boundary. const CA_CHUNKER_WINDOW_SIZE: usize = 64; /// Slinding window chunker (Buzhash) /// /// This is a rewrite of *casync* chunker (cachunker.h) in rust. /// /// Hashing by cyclic polynomial (also called Buzhash) has the benefit /// of avoiding multiplications, using barrel shifts instead. For more /// information please take a look at the [Rolling /// Hash](https://en.wikipedia.org/wiki/Rolling_hash) artikel from /// wikipedia. pub struct Chunker { h: u32, window_size: usize, chunk_size: usize, chunk_size_min: usize, chunk_size_max: usize, _chunk_size_avg: usize, _discriminator: u32, break_test_mask: u32, break_test_minimum: u32, window: [u8; CA_CHUNKER_WINDOW_SIZE], } const BUZHASH_TABLE: [u32; 256] = [ 0x458be752, 0xc10748cc, 0xfbbcdbb8, 0x6ded5b68, 0xb10a82b5, 0x20d75648, 0xdfc5665f, 0xa8428801, 0x7ebf5191, 0x841135c7, 0x65cc53b3, 0x280a597c, 0x16f60255, 0xc78cbc3e, 0x294415f5, 0xb938d494, 0xec85c4e6, 0xb7d33edc, 0xe549b544, 0xfdeda5aa, 0x882bf287, 0x3116737c, 0x05569956, 0xe8cc1f68, 0x0806ac5e, 0x22a14443, 0x15297e10, 0x50d090e7, 0x4ba60f6f, 0xefd9f1a7, 0x5c5c885c, 0x82482f93, 0x9bfd7c64, 0x0b3e7276, 0xf2688e77, 0x8fad8abc, 0xb0509568, 0xf1ada29f, 0xa53efdfe, 0xcb2b1d00, 0xf2a9e986, 0x6463432b, 0x95094051, 0x5a223ad2, 0x9be8401b, 0x61e579cb, 0x1a556a14, 0x5840fdc2, 0x9261ddf6, 0xcde002bb, 0x52432bb0, 0xbf17373e, 0x7b7c222f, 0x2955ed16, 0x9f10ca59, 0xe840c4c9, 0xccabd806, 0x14543f34, 0x1462417a, 0x0d4a1f9c, 0x087ed925, 0xd7f8f24c, 0x7338c425, 0xcf86c8f5, 0xb19165cd, 0x9891c393, 0x325384ac, 0x0308459d, 0x86141d7e, 0xc922116a, 0xe2ffa6b6, 0x53f52aed, 0x2cd86197, 0xf5b9f498, 0xbf319c8f, 0xe0411fae, 0x977eb18c, 0xd8770976, 0x9833466a, 0xc674df7f, 0x8c297d45, 0x8ca48d26, 0xc49ed8e2, 0x7344f874, 0x556f79c7, 0x6b25eaed, 0xa03e2b42, 0xf68f66a4, 0x8e8b09a2, 0xf2e0e62a, 0x0d3a9806, 0x9729e493, 0x8c72b0fc, 0x160b94f6, 0x450e4d3d, 0x7a320e85, 0xbef8f0e1, 0x21d73653, 0x4e3d977a, 0x1e7b3929, 0x1cc6c719, 0xbe478d53, 0x8d752809, 0xe6d8c2c6, 0x275f0892, 0xc8acc273, 0x4cc21580, 0xecc4a617, 0xf5f7be70, 0xe795248a, 0x375a2fe9, 0x425570b6, 0x8898dcf8, 0xdc2d97c4, 0x0106114b, 0x364dc22f, 0x1e0cad1f, 0xbe63803c, 0x5f69fac2, 0x4d5afa6f, 0x1bc0dfb5, 0xfb273589, 0x0ea47f7b, 0x3c1c2b50, 0x21b2a932, 0x6b1223fd, 0x2fe706a8, 0xf9bd6ce2, 0xa268e64e, 0xe987f486, 0x3eacf563, 0x1ca2018c, 0x65e18228, 0x2207360a, 0x57cf1715, 0x34c37d2b, 0x1f8f3cde, 0x93b657cf, 0x31a019fd, 0xe69eb729, 0x8bca7b9b, 0x4c9d5bed, 0x277ebeaf, 0xe0d8f8ae, 0xd150821c, 0x31381871, 0xafc3f1b0, 0x927db328, 0xe95effac, 0x305a47bd, 0x426ba35b, 0x1233af3f, 0x686a5b83, 0x50e072e5, 0xd9d3bb2a, 0x8befc475, 0x487f0de6, 0xc88dff89, 0xbd664d5e, 0x971b5d18, 0x63b14847, 0xd7d3c1ce, 0x7f583cf3, 0x72cbcb09, 0xc0d0a81c, 0x7fa3429b, 0xe9158a1b, 0x225ea19a, 0xd8ca9ea3, 0xc763b282, 0xbb0c6341, 0x020b8293, 0xd4cd299d, 0x58cfa7f8, 0x91b4ee53, 0x37e4d140, 0x95ec764c, 0x30f76b06, 0x5ee68d24, 0x679c8661, 0xa41979c2, 0xf2b61284, 0x4fac1475, 0x0adb49f9, 0x19727a23, 0x15a7e374, 0xc43a18d5, 0x3fb1aa73, 0x342fc615, 0x924c0793, 0xbee2d7f0, 0x8a279de9, 0x4aa2d70c, 0xe24dd37f, 0xbe862c0b, 0x177c22c2, 0x5388e5ee, 0xcd8a7510, 0xf901b4fd, 0xdbc13dbc, 0x6c0bae5b, 0x64efe8c7, 0x48b02079, 0x80331a49, 0xca3d8ae6, 0xf3546190, 0xfed7108b, 0xc49b941b, 0x32baf4a9, 0xeb833a4a, 0x88a3f1a5, 0x3a91ce0a, 0x3cc27da1, 0x7112e684, 0x4a3096b1, 0x3794574c, 0xa3c8b6f3, 0x1d213941, 0x6e0a2e00, 0x233479f1, 0x0f4cd82f, 0x6093edd2, 0x5d7d209e, 0x464fe319, 0xd4dcac9e, 0x0db845cb, 0xfb5e4bc3, 0xe0256ce1, 0x09fb4ed1, 0x0914be1e, 0xa5bdb2c3, 0xc6eb57bb, 0x30320350, 0x3f397e91, 0xa67791bc, 0x86bc0e2c, 0xefa0a7e2, 0xe9ff7543, 0xe733612c, 0xd185897b, 0x329e5388, 0x91dd236b, 0x2ecb0d93, 0xf4d82a3d, 0x35b5c03f, 0xe4e606f0, 0x05b21843, 0x37b45964, 0x5eff22f4, 0x6027f4cc, 0x77178b3c, 0xae507131, 0x7bf7cabc, 0xf9c18d66, 0x593ade65, 0xd95ddf11, ]; impl Chunker { /// Create a new Chunker instance, which produces and average /// chunk size of `chunk_size_avg` (need to be a power of two). We /// allow variation from `chunk_size_avg/4` up to a maximum of /// `chunk_size_avg*4`. pub fn new(chunk_size_avg: usize) -> Self { // The chunk cut discriminator. In order to get an average // chunk size of avg, we cut whenever for a hash value "h" at // byte "i" given the descriminator "d(avg)": h(i) mod d(avg) // == d(avg) - 1. Note that the discriminator calculated like // this only yields correct results as long as the minimal // chunk size is picked as avg/4, and the maximum chunk size // as avg*4. If they are picked differently the result might // be skewed into either direction. let avg = chunk_size_avg as f64; let discriminator = (avg / (-1.42888852e-7 * avg + 1.33237515)) as u32; if chunk_size_avg.count_ones() != 1 { panic!("got unexpected chunk size - not a power of two."); } let break_test_mask = (chunk_size_avg*2 - 1) as u32; let break_test_minimum = break_test_mask - 2; Self { h: 0, window_size: 0, chunk_size: 0, chunk_size_min: chunk_size_avg>>2, chunk_size_max: chunk_size_avg<<2, _chunk_size_avg: chunk_size_avg, _discriminator: discriminator, break_test_mask: break_test_mask, break_test_minimum: break_test_minimum, window: [0u8; CA_CHUNKER_WINDOW_SIZE], } } /// Scans the specified data for a chunk border. Returns 0 if none /// was found (and the function should be called with more data /// later on), or another value indicating the position of a /// border. pub fn scan(&mut self, data: &[u8]) -> usize { let window_len = self.window.len(); let data_len = data.len(); let mut pos = 0; if self.window_size < window_len { let need = window_len - self.window_size; let copy_len = if need < data_len { need } else { data_len }; for _i in 0..copy_len { let byte = data[pos]; self.window[self.window_size] = byte; self.h = self.h.rotate_left(1) ^ BUZHASH_TABLE[byte as usize]; pos += 1; self.window_size += 1; } self.chunk_size += copy_len; // return if window is still not full if self.window_size < window_len { return 0; } } //let mut idx = self.chunk_size % CA_CHUNKER_WINDOW_SIZE; let mut idx = self.chunk_size & 0x3f; while pos < data_len { // roll window let enter = data[pos]; let leave = self.window[idx]; self.h = self.h.rotate_left(1) ^ //BUZHASH_TABLE[leave as usize].rotate_left(CA_CHUNKER_WINDOW_SIZE as u32) ^ BUZHASH_TABLE[leave as usize] ^ BUZHASH_TABLE[enter as usize]; self.chunk_size += 1; pos += 1; self.window[idx] = enter; if self.shall_break() { self.h = 0; self.chunk_size = 0; self.window_size = 0; return pos; } //idx = self.chunk_size % CA_CHUNKER_WINDOW_SIZE; idx = self.chunk_size & 0x3f; //idx += 1; if idx >= CA_CHUNKER_WINDOW_SIZE { idx = 0 }; } 0 } // fast implementation avoiding modulo // #[inline(always)] fn shall_break(&self) -> bool { if self.chunk_size >= self.chunk_size_max { return true; } if self.chunk_size < self.chunk_size_min { return false; } //(self.h & 0x1ffff) <= 2 //THIS IS SLOW!!! //(self.h & self.break_test_mask) <= 2 // Bad on 0 streams (self.h & self.break_test_mask) >= self.break_test_minimum } // This is the original implementation from casync /* #[inline(always)] fn shall_break_orig(&self) -> bool { if self.chunk_size >= self.chunk_size_max { return true; } if self.chunk_size < self.chunk_size_min { return false; } (self.h % self.discriminator) == (self.discriminator - 1) } */ } #[test] fn test_chunker1() { let mut buffer = Vec::new(); for i in 0..256*1024 { for j in 0..4 { let byte = ((i >> (j<<3))&0xff) as u8; buffer.push(byte); } } let mut chunker = Chunker::new(64*1024); let mut pos = 0; let mut last = 0; let mut chunks1: Vec<(usize, usize)> = vec![]; let mut chunks2: Vec<(usize, usize)> = vec![]; // test1: feed single bytes while pos < buffer.len() { let k = chunker.scan(&buffer[pos..pos+1]); pos += 1; if k != 0 { let prev = last; last = pos; chunks1.push((prev, pos-prev)); } } chunks1.push((last, buffer.len() - last)); let mut chunker = Chunker::new(64*1024); let mut pos = 0; // test2: feed with whole buffer while pos < buffer.len() { let k = chunker.scan(&buffer[pos..]); if k != 0 { chunks2.push((pos, k)); pos += k; } else { break; } } chunks2.push((pos, buffer.len() - pos)); if chunks1 != chunks2 { let mut size1 = 0; for (_offset, len) in &chunks1 { size1 += len; } println!("Chunks1:{}\n{:?}\n", size1, chunks1); let mut size2 = 0; for (_offset, len) in &chunks2 { size2 += len; } println!("Chunks2:{}\n{:?}\n", size2, chunks2); if size1 != 256*4*1024 { panic!("wrong size for chunks1"); } if size2 != 256*4*1024 { panic!("wrong size for chunks2"); } panic!("got different chunks"); } }