//! Media Pool //! //! A set of backup medias. //! //! This struct manages backup media state during backup. The main //! purpose is to allocate media sets and assign new tapes to it. //! //! use std::path::{PathBuf, Path}; use std::fs::File; use anyhow::{bail, Error}; use ::serde::{Deserialize, Serialize}; use proxmox::tools::Uuid; use crate::{ backup::Fingerprint, api2::types::{ MediaStatus, MediaLocation, MediaSetPolicy, RetentionPolicy, MediaPoolConfig, }, tools::systemd::time::compute_next_event, tape::{ MediaId, MediaSet, Inventory, MediaCatalog, lock_media_set, lock_media_pool, lock_unassigned_media_pool, file_formats::{ MediaLabel, MediaSetLabel, }, } }; /// Media Pool pub struct MediaPool { name: String, state_path: PathBuf, media_set_policy: MediaSetPolicy, retention: RetentionPolicy, changer_name: Option, force_media_availability: bool, // Set this if you do not need to allocate writeable media - this // is useful for list_media() no_media_set_locking: bool, encrypt_fingerprint: Option, inventory: Inventory, current_media_set: MediaSet, current_media_set_lock: Option, } impl MediaPool { /// Creates a new instance /// /// If you specify a `changer_name`, only media accessible via /// that changer is considered available. If you pass `None` for /// `changer`, all offline media is considered available (backups /// to standalone drives may not use media from inside a tape /// library). pub fn new( name: &str, state_path: &Path, media_set_policy: MediaSetPolicy, retention: RetentionPolicy, changer_name: Option, encrypt_fingerprint: Option, no_media_set_locking: bool, // for list_media() ) -> Result { let _pool_lock = if no_media_set_locking { None } else { Some(lock_media_pool(state_path, name)?) }; let inventory = Inventory::load(state_path)?; let current_media_set = match inventory.latest_media_set(name) { Some(set_uuid) => inventory.compute_media_set_members(&set_uuid)?, None => MediaSet::new(), }; let current_media_set_lock = if no_media_set_locking { None } else { Some(lock_media_set(state_path, current_media_set.uuid(), None)?) }; Ok(MediaPool { name: String::from(name), state_path: state_path.to_owned(), media_set_policy, retention, changer_name, inventory, current_media_set, current_media_set_lock, encrypt_fingerprint, force_media_availability: false, no_media_set_locking, }) } /// Pretend all Online(x) and Offline media is available /// /// Only media in Vault(y) is considered unavailable. pub fn force_media_availability(&mut self) { self.force_media_availability = true; } /// Returns the the current media set pub fn current_media_set(&self) -> &MediaSet { &self.current_media_set } /// Creates a new instance using the media pool configuration pub fn with_config( state_path: &Path, config: &MediaPoolConfig, changer_name: Option, no_media_set_locking: bool, // for list_media() ) -> Result { let allocation = config.allocation.clone().unwrap_or_else(|| String::from("continue")).parse()?; let retention = config.retention.clone().unwrap_or_else(|| String::from("keep")).parse()?; let encrypt_fingerprint = match config.encrypt { Some(ref fingerprint) => Some(fingerprint.parse()?), None => None, }; MediaPool::new( &config.name, state_path, allocation, retention, changer_name, encrypt_fingerprint, no_media_set_locking, ) } /// Returns the pool name pub fn name(&self) -> &str { &self.name } /// Returns encryption settings pub fn encrypt_fingerprint(&self) -> Option { self.encrypt_fingerprint.clone() } pub fn set_media_status_damaged(&mut self, uuid: &Uuid) -> Result<(), Error> { self.inventory.set_media_status_damaged(uuid) } fn compute_media_state(&self, media_id: &MediaId) -> (MediaStatus, MediaLocation) { let (status, location) = self.inventory.status_and_location(&media_id.label.uuid); match status { MediaStatus::Full | MediaStatus::Damaged | MediaStatus::Retired => { return (status, location); } MediaStatus::Unknown | MediaStatus::Writable => { /* possibly writable - fall through to check */ } } let set = match media_id.media_set_label { None => return (MediaStatus::Writable, location), // not assigned to any pool Some(ref set) => set, }; if set.pool != self.name { // should never trigger return (MediaStatus::Unknown, location); // belong to another pool } if set.uuid.as_ref() == [0u8;16] { // not assigned to any pool return (MediaStatus::Writable, location); } if &set.uuid != self.current_media_set.uuid() { return (MediaStatus::Full, location); // assume FULL } // media is member of current set if self.current_media_set.is_last_media(&media_id.label.uuid) { (MediaStatus::Writable, location) // last set member is writable } else { (MediaStatus::Full, location) } } /// Returns the 'MediaId' with associated state pub fn lookup_media(&self, uuid: &Uuid) -> Result { let media_id = match self.inventory.lookup_media(uuid) { None => bail!("unable to lookup media {}", uuid), Some(media_id) => media_id.clone(), }; if let Some(ref set) = media_id.media_set_label { if set.pool != self.name { bail!("media does not belong to pool ({} != {})", set.pool, self.name); } } let (status, location) = self.compute_media_state(&media_id); Ok(BackupMedia::with_media_id( media_id, location, status, )) } /// List all media associated with this pool pub fn list_media(&self) -> Vec { let media_id_list = self.inventory.list_pool_media(&self.name); media_id_list.into_iter() .map(|media_id| { let (status, location) = self.compute_media_state(&media_id); BackupMedia::with_media_id( media_id, location, status, ) }) .collect() } /// Set media status to FULL. pub fn set_media_status_full(&mut self, uuid: &Uuid) -> Result<(), Error> { let media = self.lookup_media(uuid)?; // check if media belongs to this pool if media.status() != &MediaStatus::Full { self.inventory.set_media_status_full(uuid)?; } Ok(()) } /// Make sure the current media set is usable for writing /// /// If not, starts a new media set. Also creates a new /// set if media_set_policy implies it. /// /// Note: We also call this in list_media to compute correct media /// status, so this must not change persistent/saved state. /// /// Returns the reason why we started a new media set (if we do) pub fn start_write_session( &mut self, current_time: i64, ) -> Result, Error> { let _pool_lock = if self.no_media_set_locking { None } else { Some(lock_media_pool(&self.state_path, &self.name)?) }; self.inventory.reload()?; let mut create_new_set = match self.current_set_usable() { Err(err) => { Some(err.to_string()) } Ok(_) => None, }; if create_new_set.is_none() { match &self.media_set_policy { MediaSetPolicy::AlwaysCreate => { create_new_set = Some(String::from("policy is AlwaysCreate")); } MediaSetPolicy::CreateAt(event) => { if let Some(set_start_time) = self.inventory.media_set_start_time(&self.current_media_set.uuid()) { if let Ok(Some(alloc_time)) = compute_next_event(event, set_start_time as i64, false) { if current_time >= alloc_time { create_new_set = Some(String::from("policy CreateAt event triggered")); } } } } MediaSetPolicy::ContinueCurrent => { /* do nothing here */ } } } if create_new_set.is_some() { let media_set = MediaSet::new(); let current_media_set_lock = if self.no_media_set_locking { None } else { Some(lock_media_set(&self.state_path, media_set.uuid(), None)?) }; self.current_media_set_lock = current_media_set_lock; self.current_media_set = media_set; } Ok(create_new_set) } /// List media in current media set pub fn current_media_list(&self) -> Result, Error> { let mut list = Vec::new(); for opt_uuid in self.current_media_set.media_list().iter() { match opt_uuid { Some(ref uuid) => list.push(uuid), None => bail!("current_media_list failed - media set is incomplete"), } } Ok(list) } // tests if the media data is considered as expired at specified time pub fn media_is_expired(&self, media: &BackupMedia, current_time: i64) -> bool { if media.status() != &MediaStatus::Full { return false; } let expire_time = self.inventory.media_expire_time( media.id(), &self.media_set_policy, &self.retention); current_time >= expire_time } // check if a location is considered on site pub fn location_is_available(&self, location: &MediaLocation) -> bool { match location { MediaLocation::Online(name) => { if self.force_media_availability { true } else { if let Some(ref changer_name) = self.changer_name { name == changer_name } else { // a standalone drive cannot use media currently inside a library false } } } MediaLocation::Offline => { if self.force_media_availability { true } else { // consider available for standalone drives self.changer_name.is_none() } } MediaLocation::Vault(_) => false, } } fn add_media_to_current_set(&mut self, mut media_id: MediaId, current_time: i64) -> Result<(), Error> { if self.current_media_set_lock.is_none() { bail!("add_media_to_current_set: media set is not locked - internal error"); } let seq_nr = self.current_media_set.media_list().len() as u64; let pool = self.name.clone(); let encrypt_fingerprint = self.encrypt_fingerprint(); let set = MediaSetLabel::with_data( &pool, self.current_media_set.uuid().clone(), seq_nr, current_time, encrypt_fingerprint, ); media_id.media_set_label = Some(set); let uuid = media_id.label.uuid.clone(); MediaCatalog::overwrite(&self.state_path, &media_id, false)?; // overwite catalog let clear_media_status = true; // remove Full status self.inventory.store(media_id, clear_media_status)?; // store persistently self.current_media_set.add_media(uuid); Ok(()) } /// Allocates a writable media to the current media set pub fn alloc_writable_media(&mut self, current_time: i64) -> Result { if self.current_media_set_lock.is_none() { bail!("alloc_writable_media: media set is not locked - internal error"); } let last_is_writable = self.current_set_usable()?; if last_is_writable { let last_uuid = self.current_media_set.last_media_uuid().unwrap(); let media = self.lookup_media(last_uuid)?; return Ok(media.uuid().clone()); } // try to find empty media in pool, add to media set { // limit pool lock scope let _pool_lock = lock_media_pool(&self.state_path, &self.name)?; self.inventory.reload()?; let media_list = self.list_media(); let mut empty_media = Vec::new(); let mut used_media = Vec::new(); for media in media_list.into_iter() { if !self.location_is_available(media.location()) { continue; } // already part of a media set? if media.media_set_label().is_some() { used_media.push(media); } else { // only consider writable empty media if media.status() == &MediaStatus::Writable { empty_media.push(media); } } } // sort empty_media, newest first -> oldest last empty_media.sort_unstable_by(|a, b| { let mut res = b.label().ctime.cmp(&a.label().ctime); if res == std::cmp::Ordering::Equal { res = b.label().label_text.cmp(&a.label().label_text); } res }); if let Some(media) = empty_media.pop() { // found empty media, add to media set an use it let uuid = media.uuid().clone(); self.add_media_to_current_set(media.into_id(), current_time)?; return Ok(uuid); } println!("no empty media in pool, try to reuse expired media"); let mut expired_media = Vec::new(); for media in used_media.into_iter() { if let Some(set) = media.media_set_label() { if &set.uuid == self.current_media_set.uuid() { continue; } } else { continue; } if self.media_is_expired(&media, current_time) { println!("found expired media on media '{}'", media.label_text()); expired_media.push(media); } } // sort expired_media, newest first -> oldest last expired_media.sort_unstable_by(|a, b| { let mut res = b.media_set_label().unwrap().ctime.cmp(&a.media_set_label().unwrap().ctime); if res == std::cmp::Ordering::Equal { res = b.label().label_text.cmp(&a.label().label_text); } res }); while let Some(media) = expired_media.pop() { // check if we can modify the media-set (i.e. skip // media used by a restore job) if let Ok(_media_set_lock) = lock_media_set( &self.state_path, &media.media_set_label().unwrap().uuid, Some(std::time::Duration::new(0, 0)), // do not wait ) { println!("reuse expired media '{}'", media.label_text()); let uuid = media.uuid().clone(); self.add_media_to_current_set(media.into_id(), current_time)?; return Ok(uuid); } } } println!("no expired media in pool, try to find unassigned/free media"); // try unassigned media let _lock = lock_unassigned_media_pool(&self.state_path)?; self.inventory.reload()?; let mut free_media = Vec::new(); for media_id in self.inventory.list_unassigned_media() { let (status, location) = self.compute_media_state(&media_id); if media_id.media_set_label.is_some() { continue; } // should not happen if !self.location_is_available(&location) { continue; } // only consider writable media if status != MediaStatus::Writable { continue; } free_media.push(media_id); } // sort free_media, newest first -> oldest last free_media.sort_unstable_by(|a, b| { let mut res = b.label.ctime.cmp(&a.label.ctime); if res == std::cmp::Ordering::Equal { res = b.label.label_text.cmp(&a.label.label_text); } res }); if let Some(media_id) = free_media.pop() { println!("use free media '{}'", media_id.label.label_text); let uuid = media_id.label.uuid.clone(); self.add_media_to_current_set(media_id, current_time)?; return Ok(uuid); } bail!("alloc writable media in pool '{}' failed: no usable media found", self.name()); } /// check if the current media set is usable for writing /// /// This does several consistency checks, and return if /// the last media in the current set is in writable state. /// /// This return error when the media set must not be used any /// longer because of consistency errors. pub fn current_set_usable(&self) -> Result { let media_list = self.current_media_set.media_list(); let media_count = media_list.len(); if media_count == 0 { return Ok(false); } let set_uuid = self.current_media_set.uuid(); let mut last_is_writable = false; let mut last_enc: Option> = None; for (seq, opt_uuid) in media_list.iter().enumerate() { let uuid = match opt_uuid { None => bail!("media set is incomplete (missing media information)"), Some(uuid) => uuid, }; let media = self.lookup_media(uuid)?; match media.media_set_label() { Some(MediaSetLabel { seq_nr, uuid, ..}) if *seq_nr == seq as u64 && uuid == set_uuid => { /* OK */ }, Some(MediaSetLabel { seq_nr, uuid, ..}) if uuid == set_uuid => { bail!("media sequence error ({} != {})", *seq_nr, seq); }, Some(MediaSetLabel { uuid, ..}) => bail!("media owner error ({} != {}", uuid, set_uuid), None => bail!("media owner error (no owner)"), } if let Some(set) = media.media_set_label() { // always true here if set.encryption_key_fingerprint != self.encrypt_fingerprint { bail!("pool encryption key changed"); } match last_enc { None => { last_enc = Some(set.encryption_key_fingerprint.clone()); } Some(ref last_enc) => { if last_enc != &set.encryption_key_fingerprint { bail!("inconsistent media encryption key"); } } } } match media.status() { MediaStatus::Full => { /* OK */ }, MediaStatus::Writable if (seq + 1) == media_count => { let media_location = media.location(); if self.location_is_available(media_location) { last_is_writable = true; } else { if let MediaLocation::Vault(vault) = media_location { bail!("writable media offsite in vault '{}'", vault); } } }, _ => bail!("unable to use media set - wrong media status {:?}", media.status()), } } Ok(last_is_writable) } /// Generate a human readable name for the media set pub fn generate_media_set_name( &self, media_set_uuid: &Uuid, template: Option, ) -> Result { self.inventory.generate_media_set_name(media_set_uuid, template) } } /// Backup media /// /// Combines 'MediaId' with 'MediaLocation' and 'MediaStatus' /// information. #[derive(Debug,Serialize,Deserialize,Clone)] pub struct BackupMedia { /// Media ID id: MediaId, /// Media location location: MediaLocation, /// Media status status: MediaStatus, } impl BackupMedia { /// Creates a new instance pub fn with_media_id( id: MediaId, location: MediaLocation, status: MediaStatus, ) -> Self { Self { id, location, status } } /// Returns the media location pub fn location(&self) -> &MediaLocation { &self.location } /// Returns the media status pub fn status(&self) -> &MediaStatus { &self.status } /// Returns the media uuid pub fn uuid(&self) -> &Uuid { &self.id.label.uuid } /// Returns the media set label pub fn media_set_label(&self) -> Option<&MediaSetLabel> { self.id.media_set_label.as_ref() } /// Returns the media creation time pub fn ctime(&self) -> i64 { self.id.label.ctime } /// Updates the media set label pub fn set_media_set_label(&mut self, set_label: MediaSetLabel) { self.id.media_set_label = Some(set_label); } /// Returns the drive label pub fn label(&self) -> &MediaLabel { &self.id.label } /// Returns the media id (drive label + media set label) pub fn id(&self) -> &MediaId { &self.id } /// Returns the media id, consumes self) pub fn into_id(self) -> MediaId { self.id } /// Returns the media label (Barcode) pub fn label_text(&self) -> &str { &self.id.label.label_text } }