src/backup/chunker.rs: change window size back to 48
Using 64 is a bad idea, because it always computes hash 0 for constant data streams.
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@ -1,4 +1,7 @@
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const CA_CHUNKER_WINDOW_SIZE: usize = 64;
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/// Note: doö not use 32 or 64, because that always computes hash 0
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/// for constant data streams .. 0,0,0,0,0,0
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const CA_CHUNKER_WINDOW_SIZE: usize = 48;
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/// Slinding window chunker (Buzhash)
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/// Slinding window chunker (Buzhash)
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///
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///
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@ -161,16 +164,14 @@ impl Chunker {
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self.start();
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self.start();
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}
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}
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//let mut idx = self.chunk_size % CA_CHUNKER_WINDOW_SIZE;
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let mut idx = self.chunk_size % CA_CHUNKER_WINDOW_SIZE;
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let mut idx = self.chunk_size & 0x3f;
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while pos < data_len {
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while pos < data_len {
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// roll window
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// roll window
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let enter = data[pos];
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let enter = data[pos];
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let leave = self.window[idx];
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let leave = self.window[idx];
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self.h = self.h.rotate_left(1) ^
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self.h = self.h.rotate_left(1) ^
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//BUZHASH_TABLE[leave as usize].rotate_left(CA_CHUNKER_WINDOW_SIZE as u32) ^
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BUZHASH_TABLE[leave as usize].rotate_left(CA_CHUNKER_WINDOW_SIZE as u32) ^
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BUZHASH_TABLE[leave as usize] ^
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BUZHASH_TABLE[enter as usize];
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BUZHASH_TABLE[enter as usize];
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self.chunk_size += 1;
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self.chunk_size += 1;
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@ -185,8 +186,7 @@ impl Chunker {
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return pos;
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return pos;
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}
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}
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//idx = self.chunk_size % CA_CHUNKER_WINDOW_SIZE;
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idx = self.chunk_size % CA_CHUNKER_WINDOW_SIZE;
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idx = self.chunk_size & 0x3f;
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//idx += 1; if idx >= CA_CHUNKER_WINDOW_SIZE { idx = 0 };
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//idx += 1; if idx >= CA_CHUNKER_WINDOW_SIZE { idx = 0 };
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}
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}
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