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FROM hackebein/srcds
ENV \
# App
APPS="232250" \
#
# API
# http://steamcommunity.com/dev/apikey
AUTHKEY="" \
#
# Public access
# automatic via API
GLSTAPP="440" \
# manual
# APPID: 232250
# http://steamcommunity.com/dev/managegameservers
GLST="" \
#
# Workshop server download (require API)
WORKSHOP="\${WORKSHOPCOLLECTIONID:-}" \
#
# Workshop client download (require API)
WORKSHOPDL="" \
#
# Server config
GAME="tf" \
TICKRATE="66" \
MAXPLAYERS="24" \
MAP="cp_dustbowl" \
CONFIG="server.cfg" \
#
# Start parameters
SRCDSPARAMS="\
-game \${GAME} \
-tickrate \${TICKRATE} \
-maxplayers \${MAXPLAYERS} \
-authkey \${AUTHKEY} \
+host_workshop_collection \${WORKSHOP} \
+map \${MAP} \
+servercfgfile \${CONFIG} \
\${CUSTOMPARAMETERS} \
"
RUN dpkg --add-architecture i386 \
&& apt-get update \
&& apt-get -y install lib32z1 libncurses5:i386 libbz2-1.0:i386 lib32gcc1 lib32stdc++6 libtinfo5:i386 libcurl3-gnutls:i386
# Satisfies TF2's requirement of the steam client library
RUN mkdir -p ~/.steam/sdk32; ln -s /opt/steamcmd/linux32/steamclient.so ~/.steam/sdk32/steamclient.so