FROM hackebein/srcds ENV \ # App APPS="232250" \ # # API # http://steamcommunity.com/dev/apikey AUTHKEY="" \ # # Public access # automatic via API GLSTAPP="440" \ # manual # APPID: 232250 # http://steamcommunity.com/dev/managegameservers GLST="" \ # # Workshop server download (require API) WORKSHOP="\${WORKSHOPCOLLECTIONID:-}" \ # # Workshop client download (require API) WORKSHOPDL="" \ # # Server config GAME="tf" \ TICKRATE="66" \ MAXPLAYERS="24" \ MAP="cp_dustbowl" \ CONFIG="server.cfg" \ # # Start parameters SRCDSPARAMS="\ -game \${GAME} \ -tickrate \${TICKRATE} \ -maxplayers \${MAXPLAYERS} \ -authkey \${AUTHKEY} \ +host_workshop_collection \${WORKSHOP} \ +map \${MAP} \ +servercfgfile \${CONFIG} \ \${CUSTOMPARAMETERS} \ " RUN dpkg --add-architecture i386 \ && apt-get update \ && apt-get install lib32z1 libncurses5:i386 libbz2-1.0:i386 lib32gcc1 lib32stdc++6 libtinfo5:i386 libcurl3-gnutls:i386 # Satisfies TF2's requirement of the steam client library RUN mkdir -p ~/.steam/sdk32; ln -s /opt/steamcmd/linux32/steamclient.so ~/.steam/sdk32/steamclient.so