2020-07-09 21:07:38 +00:00
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FROM hackebein/srcds
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ENV \
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# App
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2020-07-11 18:12:58 +00:00
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APPS="232250" \
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2020-07-09 21:07:38 +00:00
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#
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# API
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# http://steamcommunity.com/dev/apikey
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AUTHKEY="" \
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#
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# Public access
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# automatic via API
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GLSTAPP="440" \
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# manual
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2020-07-11 18:12:58 +00:00
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# APPID: 232250
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2020-07-09 21:07:38 +00:00
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# http://steamcommunity.com/dev/managegameservers
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GLST="" \
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#
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# Workshop server download (require API)
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WORKSHOP="\${WORKSHOPCOLLECTIONID:-}" \
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#
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# Workshop client download (require API)
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WORKSHOPDL="" \
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#
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# Server config
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GAME="tf" \
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TICKRATE="66" \
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MAXPLAYERS="24" \
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MAP="cp_dustbowl" \
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CONFIG="server.cfg" \
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#
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# Start parameters
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SRCDSPARAMS="\
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-game \${GAME} \
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-tickrate \${TICKRATE} \
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-maxplayers \${MAXPLAYERS} \
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-authkey \${AUTHKEY} \
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+host_workshop_collection \${WORKSHOP} \
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+map \${MAP} \
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+servercfgfile \${CONFIG} \
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\${CUSTOMPARAMETERS} \
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2020-07-11 18:25:30 +00:00
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"
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# Satisfies TF2's requirement of the steam client library
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2020-07-11 18:28:14 +00:00
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RUN mkdir -p ~/.steam/sdk32; ln -s /opt/steamcmd/linux32/steamclient.so ~/.steam/sdk32/steamclient.so
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