182 lines
3.0 KiB
Go
182 lines
3.0 KiB
Go
package cache
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import (
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"errors"
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"github.com/patrickmn/go-cache"
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"github.com/vmihailenco/msgpack/v4"
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"reflect"
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"time"
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)
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var (
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ErrMemoryCacheNotExists = errors.New("item does not exist")
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)
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type MemoryCache struct {
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c *cache.Cache
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}
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func NewMemoryCache(cleanupTime time.Duration) (CacheInterface, error) {
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c := cache.New(1*time.Minute, cleanupTime)
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return &MemoryCache{c: c}, nil
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}
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func (mc *MemoryCache) Has(key string) bool {
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_, exists := mc.c.Get(key)
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return exists
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}
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func (mc *MemoryCache) Get(key string, dst ...interface{}) ([]byte, error) {
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item, exists := mc.c.Get(key)
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if !exists {
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return nil, ErrMemoryCacheNotExists
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}
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return memoryCacheGet(item, dst...)
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}
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func (mc *MemoryCache) Set(key string, val interface{}, ttl time.Duration) error {
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mc.c.Set(key, val, ttl)
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return nil
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}
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func (mc *MemoryCache) Del(key string) error {
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mc.c.Delete(key)
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return nil
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}
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func memoryCacheGet(item interface{}, dst ...interface{}) ([]byte, error) {
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if len(dst) == 0 {
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switch item.(type) {
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case string:
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return []byte(item.(string)), nil
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case []byte:
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return item.([]byte), nil
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}
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return msgpack.Marshal(item)
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}
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v := dst[0]
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switch v := v.(type) {
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case *string:
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if v != nil {
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*v = item.(string)
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return []byte(item.(string)), nil
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}
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case *[]byte:
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if v != nil {
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*v = item.([]byte)
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return item.([]byte), nil
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}
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case *int:
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if v != nil {
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*v = item.(int)
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return nil, nil
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}
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case *int8:
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if v != nil {
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*v = item.(int8)
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return nil, nil
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}
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case *int16:
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if v != nil {
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*v = item.(int16)
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return nil, nil
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}
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case *int32:
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if v != nil {
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*v = item.(int32)
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return nil, nil
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}
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case *int64:
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if v != nil {
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*v = item.(int64)
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return nil, nil
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}
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case *uint:
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if v != nil {
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*v = item.(uint)
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return nil, nil
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}
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case *uint8:
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if v != nil {
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*v = item.(uint8)
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return nil, nil
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}
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case *uint16:
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if v != nil {
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*v = item.(uint16)
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return nil, nil
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}
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case *uint32:
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if v != nil {
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*v = item.(uint32)
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return nil, nil
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}
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case *uint64:
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if v != nil {
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*v = item.(uint64)
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return nil, nil
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}
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case *bool:
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if v != nil {
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*v = item.(bool)
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return nil, nil
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}
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case *float32:
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if v != nil {
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*v = item.(float32)
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return nil, nil
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}
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case *float64:
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if v != nil {
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*v = item.(float64)
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return nil, nil
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}
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case *[]string:
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*v = item.([]string)
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return nil, nil
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case *map[string]string:
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*v = item.(map[string]string)
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return nil, nil
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case *map[string]interface{}:
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*v = item.(map[string]interface{})
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return nil, nil
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case *time.Duration:
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if v != nil {
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*v = item.(time.Duration)
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return nil, nil
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}
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case *time.Time:
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if v != nil {
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*v = item.(time.Time)
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return nil, nil
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}
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}
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vv := reflect.ValueOf(dst[0])
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if !vv.IsValid() {
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return nil, errors.New("dst pointer is not valid")
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}
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if vv.Kind() != reflect.Ptr {
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return nil, errors.New("dst pointer is not a pointer")
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}
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vv = vv.Elem()
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if !vv.IsValid() {
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return nil, errors.New("dst pointer is not a valid element")
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}
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vv.Set(reflect.ValueOf(item))
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return nil, nil
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}
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