200 lines
3.2 KiB
Go
200 lines
3.2 KiB
Go
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package memory
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import (
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"errors"
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"github.com/patrickmn/go-cache"
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"meow.tf/go/cacheinterface/v2/encoder"
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"reflect"
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"time"
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)
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var (
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ErrNotExist = errors.New("item does not exist")
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)
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type Options struct {
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Encoder encoder.Encoder `query:"encoder" default:"msgpack"`
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DefaultExpiration time.Duration `query:"defaultExpiration"`
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CleanupTime time.Duration `query:"cleanupTime" default:"5m"`
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}
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type Cache struct {
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options Options
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c *cache.Cache
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}
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func New(options Options) (*Cache, error) {
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c := cache.New(1*time.Minute, options.CleanupTime)
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return &Cache{
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options: options,
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c: c,
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}, nil
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}
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func (mc *Cache) Has(key string) bool {
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_, exists := mc.c.Get(key)
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return exists
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}
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func (mc *Cache) Get(key string, dst any) error {
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item, exists := mc.c.Get(key)
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if !exists {
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return ErrNotExist
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}
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return CacheGet(item, dst)
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}
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func (mc *Cache) GetBytes(key string) ([]byte, error) {
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item, exists := mc.c.Get(key)
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if !exists {
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return nil, ErrNotExist
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}
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return CacheGetBytes(mc.options.Encoder, item)
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}
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func (mc *Cache) Set(key string, val any, ttl time.Duration) error {
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mc.c.Set(key, val, ttl)
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return nil
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}
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func (mc *Cache) Del(key string) error {
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mc.c.Delete(key)
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return nil
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}
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func CacheGetBytes(encoder encoder.Encoder, item any) ([]byte, error) {
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switch item.(type) {
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case string:
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return []byte(item.(string)), nil
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case []byte:
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return item.([]byte), nil
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}
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return encoder.Marshal(item)
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}
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func CacheGet(item any, v any) error {
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switch v := v.(type) {
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case *string:
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if v != nil {
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*v = item.(string)
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return nil
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}
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case *[]byte:
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if v != nil {
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*v = item.([]byte)
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return nil
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}
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case *int:
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if v != nil {
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*v = item.(int)
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return nil
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}
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case *int8:
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if v != nil {
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*v = item.(int8)
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return nil
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}
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case *int16:
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if v != nil {
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*v = item.(int16)
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return nil
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}
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case *int32:
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if v != nil {
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*v = item.(int32)
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return nil
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}
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case *int64:
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if v != nil {
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*v = item.(int64)
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return nil
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}
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case *uint:
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if v != nil {
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*v = item.(uint)
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return nil
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}
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case *uint8:
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if v != nil {
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*v = item.(uint8)
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return nil
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}
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case *uint16:
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if v != nil {
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*v = item.(uint16)
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return nil
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}
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case *uint32:
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if v != nil {
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*v = item.(uint32)
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return nil
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}
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case *uint64:
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if v != nil {
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*v = item.(uint64)
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return nil
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}
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case *bool:
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if v != nil {
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*v = item.(bool)
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return nil
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}
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case *float32:
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if v != nil {
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*v = item.(float32)
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return nil
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}
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case *float64:
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if v != nil {
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*v = item.(float64)
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return nil
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}
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case *[]string:
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*v = item.([]string)
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return nil
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case *map[string]string:
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*v = item.(map[string]string)
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return nil
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case *map[string]any:
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*v = item.(map[string]any)
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return nil
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case *time.Duration:
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if v != nil {
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*v = item.(time.Duration)
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return nil
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}
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case *time.Time:
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if v != nil {
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*v = item.(time.Time)
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return nil
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}
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}
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vv := reflect.ValueOf(v)
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if !vv.IsValid() {
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return errors.New("dst pointer is not valid")
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}
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if vv.Kind() != reflect.Ptr {
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return errors.New("dst pointer is not a pointer")
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}
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vv = vv.Elem()
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if !vv.IsValid() {
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return errors.New("dst pointer is not a valid element")
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}
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vv.Set(reflect.ValueOf(item))
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return nil
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}
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