package log import ( "fmt" "log" "os" ) const LOG_OUTPUT_BUFFER = 1024 const ( LevelDebug = iota LevelInfo LevelNotice LevelWarn LevelError ) var ( logger *GoDNSLogger ) type logMesg struct { Level int Mesg string } type LoggerHandler interface { Setup(config map[string]interface{}) error Write(mesg *logMesg) } type GoDNSLogger struct { level int mesgs chan *logMesg outputs map[string]LoggerHandler } func NewLogger() *GoDNSLogger { logger := &GoDNSLogger{ mesgs: make(chan *logMesg, LOG_OUTPUT_BUFFER), outputs: make(map[string]LoggerHandler), } go logger.Run() return logger } func (l *GoDNSLogger) SetLogger(handlerType string, config map[string]interface{}) { var handler LoggerHandler switch handlerType { case "console": handler = NewConsoleHandler() case "file": handler = NewFileHandler() default: panic("Unknown log handler.") } handler.Setup(config) l.outputs[handlerType] = handler } func (l *GoDNSLogger) SetLevel(level int) { l.level = level } func (l *GoDNSLogger) Run() { for { select { case mesg := <-l.mesgs: for _, handler := range l.outputs { handler.Write(mesg) } } } } func (l *GoDNSLogger) writeMesg(mesg string, level int) { if l.level > level { return } lm := &logMesg{ Level: level, Mesg: mesg, } l.mesgs <- lm } func (l *GoDNSLogger) Debug(format string, v ...interface{}) { mesg := fmt.Sprintf("[DEBUG] "+format, v...) l.writeMesg(mesg, LevelDebug) } func (l *GoDNSLogger) Info(format string, v ...interface{}) { mesg := fmt.Sprintf("[INFO] "+format, v...) l.writeMesg(mesg, LevelInfo) } func (l *GoDNSLogger) Notice(format string, v ...interface{}) { mesg := fmt.Sprintf("[NOTICE] "+format, v...) l.writeMesg(mesg, LevelNotice) } func (l *GoDNSLogger) Warn(format string, v ...interface{}) { mesg := fmt.Sprintf("[WARN] "+format, v...) l.writeMesg(mesg, LevelWarn) } func (l *GoDNSLogger) Error(format string, v ...interface{}) { mesg := fmt.Sprintf("[ERROR] "+format, v...) l.writeMesg(mesg, LevelError) } type ConsoleHandler struct { level int logger *log.Logger } func NewConsoleHandler() LoggerHandler { return new(ConsoleHandler) } func (h *ConsoleHandler) Setup(config map[string]interface{}) error { if _level, ok := config["level"]; ok { level := _level.(int) h.level = level } h.logger = log.New(os.Stdout, "", log.Ldate|log.Ltime) return nil } func (h *ConsoleHandler) Write(lm *logMesg) { if h.level <= lm.Level { h.logger.Println(lm.Mesg) } } type FileHandler struct { level int file string logger *log.Logger } func NewFileHandler() LoggerHandler { return new(FileHandler) } func (h *FileHandler) Setup(config map[string]interface{}) error { if level, ok := config["level"]; ok { h.level = level.(int) } if file, ok := config["file"]; ok { h.file = file.(string) output, err := os.Create(h.file) if err != nil { return err } h.logger = log.New(output, "", log.Ldate|log.Ltime) } return nil } func (h *FileHandler) Write(lm *logMesg) { if h.logger == nil { return } if h.level <= lm.Level { h.logger.Println(lm.Mesg) } }