godns/handler.go

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2013-07-23 11:10:38 +00:00
package main
import (
"github.com/miekg/dns"
// "log"
)
type GODNSHandler struct {
resolver *Resolver
cache *Cache
}
func NewHandler() *GODNSHandler {
var (
clientConfig *dns.ClientConfig
cacheConfig CacheSettings
)
resolvConfig := settings.ResolvConfig
clientConfig, err := dns.ClientConfigFromFile(resolvConfig.ResolvFile)
if err != nil {
logger.Printf(":%s is not a valid resolv.conf file\n", resolvConfig.ResolvFile)
logger.Println(err)
panic(err)
}
clientConfig.Timeout = resolvConfig.Timeout
resolver := &Resolver{clientConfig}
cacheConfig = settings.Cache
cache := &Cache{cacheConfig}
return &GODNSHandler{resolver, cache}
}
func (h *GODNSHandler) do(net string, w dns.ResponseWriter, req *dns.Msg) {
qname := req.Question[0].Name
qtype := req.Question[0].Qtype
qclass := req.Question[0].Qclass
Debug("Question: %s %s %s", qname, dns.ClassToString[qclass], dns.TypeToString[qtype])
h.resolver.Lookup(net, req)
}
func (h *GODNSHandler) DoTCP(w dns.ResponseWriter, req *dns.Msg) {
h.do("tcp", w, req)
}
func (h *GODNSHandler) DoUDP(w dns.ResponseWriter, req *dns.Msg) {
h.do("udp", w, req)
}