236 lines
4.9 KiB
Go
236 lines
4.9 KiB
Go
package gavalink
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import (
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"encoding/json"
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"fmt"
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"github.com/valyala/fastjson"
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"net/http"
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"strconv"
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"github.com/gorilla/websocket"
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)
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// NodeConfig configures a Lavalink Node
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type NodeConfig struct {
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// REST is the host where Lavalink's REST server runs
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//
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// This value is expected without a trailing slash, e.g. like
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// `http://localhost:2333`
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REST string
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// WebSocket is the host where Lavalink's WebSocket server runs
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//
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// This value is expected without a trailing slash, e.g. like
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// `http://localhost:8012`
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WebSocket string
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// Password is the expected Authorization header for the Node
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Password string
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}
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// Node wraps a Lavalink Node
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type Node struct {
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config NodeConfig
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load float32
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manager *Lavalink
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wsConn *websocket.Conn
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client *http.Client
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}
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func (node *Node) open() error {
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header := http.Header{}
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header.Set("Authorization", node.config.Password)
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header.Set("Num-Shards", node.manager.shards)
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header.Set("User-Id", node.manager.userID)
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ws, resp, err := websocket.DefaultDialer.Dial(node.config.WebSocket, header)
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if err != nil {
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return err
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}
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vstr := resp.Header.Get("Lavalink-Major-Version")
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v, err := strconv.Atoi(vstr)
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if err != nil {
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return err
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}
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if v < 3 {
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return errInvalidVersion
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}
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node.wsConn = ws
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go node.listen()
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Log.Println("node", node.config.WebSocket, "opened")
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return nil
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}
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func (node *Node) stop() {
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// someone already stopped this
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if node.wsConn == nil {
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return
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}
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_ = node.wsConn.Close()
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}
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func (node *Node) listen() {
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var p fastjson.Parser
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for {
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msgType, msg, err := node.wsConn.ReadMessage()
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if err != nil {
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Log.Println(err)
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// try to reconnect
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oerr := node.open()
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if oerr != nil {
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Log.Println("node", node.config.WebSocket, "failed and could not reconnect, destroying.", err, oerr)
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node.manager.removeNode(node)
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return
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}
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Log.Println("node", node.config.WebSocket, "reconnected")
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return
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}
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if msgType != websocket.TextMessage {
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continue
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}
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v, err := p.ParseBytes(msg)
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if err != nil {
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continue
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}
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node.onEvent(v)
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}
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}
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func (node *Node) onEvent(v *fastjson.Value) error {
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op := jsonStringValue(v, "op")
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switch op {
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case opPlayerUpdate:
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player, err := node.manager.GetPlayer(jsonStringValue(v, "guildId"))
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if err != nil {
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return err
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}
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player.time = v.GetInt("state", "time")
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player.position = v.GetInt("state", "position")
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case opEvent:
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player, err := node.manager.GetPlayer(jsonStringValue(v, "guildId"))
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if err != nil {
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return err
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}
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track := jsonStringValue(v, "track")
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switch jsonStringValue(v, "type") {
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case eventTrackEnd:
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player.track = ""
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err = player.handler.OnTrackEnd(player, track, jsonStringValue(v, "reason"))
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case eventTrackException:
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err = player.handler.OnTrackException(player, track, jsonStringValue(v, "reason"))
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case eventTrackStuck:
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err = player.handler.OnTrackStuck(player, track, v.GetInt("thresholdMs"))
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}
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return err
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case opVoiceProcessed:
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player, err := node.manager.GetPlayer(jsonStringValue(v, "guildId"))
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if err != nil {
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return err
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}
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track := jsonStringValue(v, "track")
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data := &VoiceProcessingData{
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URL: fmt.Sprintf("%s/audio/%s", node.config.REST, track),
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File: track,
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}
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return player.handler.OnVoiceProcessed(player, data, v.GetBool("hotword"), v.GetBool("override"))
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case opStats:
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node.load = float32(v.GetFloat64("cpu", "lavalinkLoad"))
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default:
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return errUnknownPayload
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}
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return nil
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}
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// CreatePlayer creates an audio player on this node
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func (node *Node) CreatePlayer(guildID string, sessionID string, event VoiceServerUpdate, handler EventHandler) (*Player, error) {
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msg := voiceUpdateMessage{
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Op: opVoiceUpdate,
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GuildID: guildID,
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SessionID: sessionID,
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Event: &event,
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}
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err := node.writeMessage(msg)
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if err != nil {
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return nil, err
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}
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player := &Player{
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guildID: guildID,
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manager: node.manager,
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node: node,
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handler: handler,
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vol: 100,
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lastVoiceServerUpdate: event,
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}
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node.manager.players[guildID] = player
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return player, nil
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}
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// LoadTracks queries lavalink to return a Tracks object
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//
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// query should be a valid Lavaplayer query, including but not limited to:
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// - A direct media URI
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// - A direct Youtube /watch URI
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// - A search query, prefixed with ytsearch: or scsearch:
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//
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// See the Lavaplayer Source Code for all valid options.
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func (node *Node) LoadTracks(query string) (*Tracks, error) {
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url := fmt.Sprintf("%s/loadtracks?identifier=%s", node.config.REST, query)
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req, err := http.NewRequest(http.MethodGet, url, nil)
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if err != nil {
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return nil, err
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}
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req.Header.Set("Authorization", node.config.Password)
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resp, err := node.client.Do(req)
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if err != nil {
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return nil, err
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}
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tracks := new(Tracks)
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if err := json.NewDecoder(resp.Body).Decode(&tracks); err != nil {
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return nil, err
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}
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return tracks, nil
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}
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func (node *Node) writeMessage(v interface{}) error {
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return node.wsConn.WriteJSON(v)
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}
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