100 lines
3.4 KiB
Go
100 lines
3.4 KiB
Go
package gavalink
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const (
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// TrackLoaded is a Tracks Type for a succesful single track load
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TrackLoaded = "TRACK_LOADED"
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// PlaylistLoaded is a Tracks Type for a succseful playlist load
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PlaylistLoaded = "PLAYLIST_LOADED"
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// SearchResult is a Tracks Type for a search containing many tracks
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SearchResult = "SEARCH_RESULT"
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// NoMatches is a Tracks Type for a query yielding no matches
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NoMatches = "NO_MATCHES"
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// LoadFailed is a Tracks Type for an internal Lavalink error
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LoadFailed = "LOAD_FAILED"
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)
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// Tracks contains data for a Lavalink Tracks response
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type Tracks struct {
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// Type contains the type of response
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//
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// This will be one of TrackLoaded, PlaylistLoaded, SearchResult,
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// NoMatches, or LoadFailed
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Type string `json:"loadType"`
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PlaylistInfo *PlaylistInfo `json:"playlistInfo"`
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Tracks []Track `json:"tracks"`
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}
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// PlaylistInfo contains information about a loaded playlist
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type PlaylistInfo struct {
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// Name is the friendly of the playlist
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Name string `json:"name"`
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// SelectedTrack is the index of the track that loaded the playlist,
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// if one is present.
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SelectedTrack int `json:"selectedTrack"`
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}
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// Track contains information about a loaded track
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type Track struct {
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// Data contains the base64 encoded Lavaplayer track
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Data string `json:"track"`
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Info TrackInfo `json:"info"`
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}
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// TrackInfo contains more data about a loaded track
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type TrackInfo struct {
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Identifier string `json:"identifier"`
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Title string `json:"title"`
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Author string `json:"author"`
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URI string `json:"uri"`
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Seekable bool `json:"isSeekable"`
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Stream bool `json:"isStream"`
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Length int `json:"length"`
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Position int `json:"position"`
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}
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const (
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opVoiceUpdate = "voiceUpdate"
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opPlay = "play"
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opStop = "stop"
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opPause = "pause"
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opSeek = "seek"
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opVolume = "volume"
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opDestroy = "destroy"
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opPlayerUpdate = "playerUpdate"
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opEvent = "event"
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eventTrackEnd = "TrackEndEvent"
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eventTrackException = "TrackExceptionEvent"
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eventTrackStuck = "TrackStuckEvent"
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)
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type message struct {
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Op string `json:"op"`
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GuildID string `json:"guildId,omitempty"`
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SessionID string `json:"sessionId,omitempty"`
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Event *VoiceServerUpdate `json:"event,omitempty"`
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Track string `json:"track,omitempty"`
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StartTime string `json:"startTime,omitempty"`
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EndTime string `json:"endTime,omitempty"`
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Pause bool `json:"pause,omitempty"`
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Position int `json:"position,omitempty"`
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Volume int `json:"volume,omitempty"`
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State *state `json:"state,omitempty"`
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Type string `json:"type,omitempty"`
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Reason string `json:"reason,omitempty"`
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Error string `json:"error,omitempty"`
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ThresholdMs int `json:"thresholdMs,omitempty"`
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// TODO: stats
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}
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type state struct {
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Time int `json:"time"`
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Position int `json:"position"`
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}
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// VoiceServerUpdate is a raw Discord VOICE_SERVER_UPDATE event
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type VoiceServerUpdate struct {
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GuildID string `json:"guild_id"`
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Endpoint string `json:"endpoint"`
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Token string `json:"token"`
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}
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