Better event handling via DiscordGo's handlers

This commit is contained in:
Tyler
2020-06-19 22:50:55 -04:00
parent ba67bde994
commit c5910e7f5d
10 changed files with 560 additions and 65 deletions

View File

@ -10,7 +10,7 @@ import (
"syscall"
"github.com/bwmarrin/discordgo"
"github.com/foxbot/gavalink"
"meow.tf/astra/gavalink"
)
var token string
@ -162,8 +162,7 @@ func voiceServerUpdate(s *discordgo.Session, event *discordgo.VoiceServerUpdate)
return
}
handler := new(gavalink.DummyEventHandler)
player, err = node.CreatePlayer(event.GuildID, s.State.SessionID, vsu, handler)
player, err = node.CreatePlayer(event.GuildID, s.State.SessionID, vsu)
if err != nil {
log.Println(err)
return