Better event handling via DiscordGo's handlers
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@ -10,7 +10,7 @@ import (
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"syscall"
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"github.com/bwmarrin/discordgo"
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"github.com/foxbot/gavalink"
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"meow.tf/astra/gavalink"
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)
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var token string
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@ -162,8 +162,7 @@ func voiceServerUpdate(s *discordgo.Session, event *discordgo.VoiceServerUpdate)
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return
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}
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handler := new(gavalink.DummyEventHandler)
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player, err = node.CreatePlayer(event.GuildID, s.State.SessionID, vsu, handler)
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player, err = node.CreatePlayer(event.GuildID, s.State.SessionID, vsu)
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if err != nil {
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log.Println(err)
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return
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