Implement proper (partial) penalty support
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parent
c4c66b5c23
commit
1bb3b36df6
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@ -0,0 +1,43 @@
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package gavalink
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import (
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"math"
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"sort"
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)
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type balancePenalty struct {
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node *Node
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penalty int
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}
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func BestNodeByPenalties(nodes []*Node) (*Node, error) {
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penalties := make([]*balancePenalty, len(nodes))
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var playerPenalty, cpuPenalty int
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for i, node := range nodes {
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if node.stats == nil {
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penalties[i] = &balancePenalty{node, 1}
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continue
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}
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playerPenalty = node.stats.ActivePlayers
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cpuPenalty = int(math.Pow(1.05, 100*node.stats.Cpu.SystemLoad)*10 - 10)
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penalties[i] = &balancePenalty{node, playerPenalty + cpuPenalty}
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}
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sort.SliceStable(penalties, func(i, j int) bool {
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return penalties[i].penalty < penalties[j].penalty
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})
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return penalties[0].node, nil
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}
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func BestNodeByLoad(n []*Node) (*Node, error) {
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sort.SliceStable(n, func(i, j int) bool {
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return n[i].stats.Cpu.LavalinkLoad < n[j].stats.Cpu.LavalinkLoad
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})
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return n[0], nil
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}
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11
lavalink.go
11
lavalink.go
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@ -5,7 +5,6 @@ import (
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"log"
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"net/http"
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"os"
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"sort"
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"time"
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)
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@ -44,7 +43,7 @@ func NewLavalink(shards string, userID string) *Lavalink {
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userID: userID,
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players: make(map[string]*Player),
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BestNodeFunc: BestNodeByLoad,
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BestNodeFunc: BestNodeByPenalties,
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}
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}
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@ -134,11 +133,3 @@ func (lavalink *Lavalink) GetPlayer(guild string) (*Player, error) {
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return p, nil
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}
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func BestNodeByLoad(n []*Node) (*Node, error) {
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sort.SliceStable(n, func(i, j int) bool {
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return n[i].load < n[j].load
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})
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return n[0], nil
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}
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39
node.go
39
node.go
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@ -29,12 +29,34 @@ type NodeConfig struct {
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// Node wraps a Lavalink Node
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type Node struct {
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config NodeConfig
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load float32
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stats *RemoteStats
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manager *Lavalink
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wsConn *websocket.Conn
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client *http.Client
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}
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type RemoteStats struct {
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Op string `json:"op"`
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Players int `json:"players"`
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ActivePlayers int `json:"playingPlayers"`
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Uptime int64 `json:"uptime"`
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Memory *MemoryStats `json:"memory"`
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Cpu *CpuStats `json:"cpu"`
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}
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type MemoryStats struct {
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Free uint64 `json:"free"`
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Used uint64 `json:"used"`
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Allocated uint64 `json:"allocated"`
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Reserveable uint64 `json:"reserveable"`
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}
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type CpuStats struct {
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Cores int `json:"cores"`
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SystemLoad float64 `json:"systemLoad"`
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LavalinkLoad float64 `json:"lavalinkLoad"`
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}
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func (node *Node) open() error {
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header := http.Header{}
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@ -108,16 +130,25 @@ func (node *Node) listen() {
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continue
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}
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node.onEvent(v)
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node.onEvent(v, msg)
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}
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}
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func (node *Node) onEvent(v *fastjson.Value) error {
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func (node *Node) onEvent(v *fastjson.Value, msg []byte) error {
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op := jsonStringValue(v, "op")
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switch op {
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case opStats:
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node.stats = &RemoteStats{}
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err := json.Unmarshal(msg, &node.stats)
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if err != nil {
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return err
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}
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case opPlayerUpdate:
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player, err := node.manager.GetPlayer(jsonStringValue(v, "guildId"))
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if err != nil {
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return err
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}
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@ -158,8 +189,6 @@ func (node *Node) onEvent(v *fastjson.Value) error {
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}
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return player.handler.OnVoiceProcessed(player, data, v.GetBool("hotword"), v.GetBool("override"))
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case opStats:
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node.load = float32(v.GetFloat64("cpu", "lavalinkLoad"))
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default:
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return errUnknownPayload
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}
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